Grant Warwick- Octane Tests

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
9fly
Licensed Customer
Posts: 135
Joined: Tue Apr 06, 2010 4:13 am

Azureus Rising is one of my favorite man. Your works is impressive. I like scorpion tank too eheh.

Keeping up good work. Cheers
blakes
Posts: 7
Joined: Sat Jul 24, 2010 6:07 pm

Hey, great renders and portfolio! Keep it up! :)

Did you use pathtracing or directlight on Ironman render?
sathe
Licensed Customer
Posts: 41
Joined: Sun Apr 18, 2010 7:29 am

Cheers.

The HDRI for the car is really simple, it was using Adapative and took about 4-5 minutes to render. Like I said there was still noise, but I just halfed the render size and posted it, which removed all the visible stuff.

Happy to post materials etc, but Maybe I can hold off until 2.3, Supposedly we can share materials and settings easier now?? Or I heard wrong.

Could be good to get an Octane material library up online (Probably all going to be a part of octane live)
Post Reply

Return to “M is for Metaverse Gallery”