Greetings,
when rendering a TFD simulations with Octane in Maxon Cinema, I get jumps/flickers in individual images of the smoke simulation. The same simulation with the default renderer of Cinema is properly rendered.
The increase of "Time Sampling per frame" brings no change in. Also without MotionBlur appears the flicker.
The errors always occur in the same images, independent of camera, time or resolution.
The behavior I have already had at 2 TFD simulations.
Here's a video for comparing, once rendered with Octane, once with the standard rendering of Cinema (without textures)
Maxon Cinema R17.048
Octane Render for C4D 3.02-R2
How can I avoid the flicker?
Rayko
TFD Smoke-Simulation flickers / jumps
Moderators: ChrisHekman, aoktar
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Hard to know from video what's happening there. Do you mind to send me the scene if you want to get a real answer?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Guys,
here the current and final status of my smoke simulation, without jumps.
The activation of "adaptive container" in TFD caused the error.
Thanks to Ahmet, he has found the cause.
https://vimeo.com/174109907
here the current and final status of my smoke simulation, without jumps.
The activation of "adaptive container" in TFD caused the error.
Thanks to Ahmet, he has found the cause.
https://vimeo.com/174109907