3.16 VDB Issue

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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User avatar
ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

VDBs Rendered fine with a little tweeking in 3.14
now in 3.16 they wont render Fire like it used to in 3.14 only when increasing the emission scale 10 Times Fire shows up at all.

3.16 seems to "Match" to the original Object better though..

se comparison

System:
Win 7 64
Nvidia Driver 368.39 GTX 780
Max 2016
Octane Standalone 3.02
Attachments
3.16 with Emission increased from 350 to 3500
3.16 with Emission increased from 350 to 3500
3.16 nothing changed from 3.14
3.16 nothing changed from 3.14
3.14
3.14
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
User avatar
ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

Fixed It !

Looks Like something has changed in the Channel ID's of the Octane Vollume Object.
Would be nice if we could add multipe Channel to one Slot for Example " Temperature and Fuel" in the Emission Slot.

And in adition to this:
Motion Blur needs a Fix aswell. I have a "Moving" Fume Grid and when rendering in octane Volume"Parented to the FumeGrid" its just a Blob.

Previous Volume Settings v3.14

Absorbtion scale - 1
Emission scale - 380
Scatter scale - 1
Velocity scale - 1

Absobtion " Smoke"
Emission "Fuel"
Scatter "Smoke"

New Settings for v3.16

Absorbtion scale - 1
Emission scale - 4
Scatter scale - 1
Velocity scale - 1

Absobtion " Smoke"
Emission "Temperature"
Scatter "Smoke"
Attachments
3.16 Fixed
3.16 Fixed
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
azen
OctaneRender Team
Posts: 790
Joined: Mon Jun 01, 2015 11:06 pm

Hi,

Sorry to hear you were having issues, but well done on figuring the solution!

Thanks for the feedback on motion blur - we are working towards getting that feature working properly. Completion will depend on a few dependencies being implemented.

Cheers,
Azen
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