Skin and Hair rendering

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Rectro33
Posts: 4
Joined: Sat Jun 04, 2016 10:24 am

Hi.

I'm a C4D user, and am demoing Octane. I'm realy interested in making realistic human renders, and want to know how good Octane is for Skin, and hair rendering.

Iv seen there is a material TonySculpture I think that's the name, but as a demo user cant get access to it. I'm at a loss at the moment as I can only evaluate what others have done. Octane looks more complicated than other render solutions like vray.

Are all materials made in all platforms compatible so if I found a material created from Maya will it work in C4D?

Another question regarding a decent setup for rendering animations. I have 1 single GXT 780 6GB card, seems quite fast, would a GTX 1080 when its fully supported going to make that much difference?

Dan
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bepeg4d
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Hi Dan,
here is a link to the tonysculptor skin shader discussion:
viewtopic.php?f=6&t=41114
Unfortunately only the demo cannot access in the LiveDB, but full version can transfer any kind of materials with any kind of plugin and Standalone, via LiveDB, LocalDB or .orbx file.
About 1080, it's difficult to say exactly, your GTX 780 6GB is still a very good gpu. We expect more power, but better to wait when the first octanebench results will be published to better evaluate the difference ;)
Could you add another gpu in your system?
ciao beppe
Rectro33
Posts: 4
Joined: Sat Jun 04, 2016 10:24 am

Hi, thanks for reply.

My motherboard cant add a second card, but would be willing to get another motherboard. I dont know much about this subject, if you can mix n match cards, and if one card bottelnecks another, or any other draw backs. Id like to get maybe another card like the one I have, then id have 12gb of gpu memory in total.

Thanks, Dan
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bepeg4d
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Hi Dan,
Octane works very well with multi GPU and you can mix different versions.
First of all, with Octane, the entire scene must to be loaded on each GPU, so you are limited to 6GB when you use the 780, even if you add a second card with 8 or even 12 GB. In general, the heating and the PSU have to be taken in consideration with multi GPU. It depends from the PC case, PSU and motherboard. Here is a link to a long but very interesting discussion about multi GPU with Octane:
viewtopic.php?f=40&t=43597
ciao beppe
Rectro33
Posts: 4
Joined: Sat Jun 04, 2016 10:24 am

Thank you for the info. So having loads of GPU memory at hand is of no use, what limitations am I looking at with only 6gb at hand, could it handle a in game cinimatic animation sequence? Regarding cloud options, whats available and how expensive is it?

Thanks, Dan.
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bepeg4d
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Sorry, I have not understood the first question
About ORC pricing, you can start from here:
viewtopic.php?f=100&t=53458&start=10#p269751
And here is the latest road map:
viewtopic.php?f=9&t=50948&start=80#p278317
We are very close ;)
ciao beppe
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Elvissuperstar007
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Rectro33 wrote:Hi.

I'm a C4D user, and am demoing Octane. I'm realy interested in making realistic human renders, and want to know how good Octane is for Skin, and hair rendering.

Iv seen there is a material TonySculpture I think that's the name, but as a demo user cant get access to it. I'm at a loss at the moment as I can only evaluate what others have done. Octane looks more complicated than other render solutions like vray.

Are all materials made in all platforms compatible so if I found a material created from Maya will it work in C4D?

Another question regarding a decent setup for rendering animations. I have 1 single GXT 780 6GB card, seems quite fast, would a GTX 1080 when its fully supported going to make that much difference?

Dan
I uploaded in the online hair shader . organic , skin, realistic hair
viewtopic.php?f=5&t=54448
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Rectro33
Posts: 4
Joined: Sat Jun 04, 2016 10:24 am

Thank you, that hair looks great. Cant see any upload link for the shaders?

Dan
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