Material ID not fully working

Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Post Reply
zoulag3d
Licensed Customer
Posts: 10
Joined: Thu May 26, 2016 10:00 am

Windows 10
GTX 980 - 4GB
System RAM 24GB
nVidia driver version 368.22
OctaneRender plugin 3.00-3.13
3ds MAX 2016 (v18.0 SP3) x64

Hi,
Material IDs under a Mix Material are not working. They do work under a Multi/Sub Object Material.

Image
octane beauty

Image
octane mat ID

Image
octane shader tree

Image
mr beauty

Image
mr mat ID

Image
mr shader tree
azen
OctaneRender Team
Posts: 790
Joined: Mon Jun 01, 2015 11:06 pm

Hi,

Thanks for letting us know. Once the standalone dependencies have been resolved, this shouldn't be too difficult of a fix.

Cheers,
Azen
Post Reply

Return to “Bug Reports”