In my way of doing my project, I developed/Implemented a mechanism to animate the camera in Octane without reloading the model with every frame

Right now the scripts (Max script & Windows Script) are pretty basic, they only animate the camera and target positions for as many frames as needed and saves the render of every frame. I am planing to add more functionality and control, like animating fov aperture, sun position....etc.
I am already using what I have now in my project and I will upload some general demos soon.
I have a question to Octane team though, when should we expect a full camera animation support in Octane? And will this come with full animation support for objects too?