V3 Layers Alpha Problem

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

Maybe someone can help me here.. i have a bunch of Layers and a Octane Sun with a HDRI and a Volume medium.

When i render the selected Layer with the sun enabled all of the Geometry becomes Transparent (Screen 2)
When i render with the Light turned off (HDRI in BG) it seems to work but i lose the Volume effect. (Screen 1)
When i render with Lights on and Disable Partial Alpha on the Volume effect Stays but all edged become Jaggy (Screen 3)

I tried the "Disable partial Alpha" Option and this would work if it would not have the Jaggy edges also its spelled wrong (Didable)
If Disable Partial Alpha is turned On the Edges will not clear up even at 2k Samples. All Renders are at 100 Samples PT for Testing.

any help would be apreciatet since there are allot of Layers and all are Transparent with Vollume enabled.

Any Chance we can get the Volumetric as a seperate Layer (Render Element) so we can add it back in post?
Attachments
3. Octane Daylight "On" + Disable Partial Alpha "On"
3. Octane Daylight "On" + Disable Partial Alpha "On"
2. Octane Daylight "On" + Disable Partial Alpha "Off"
2. Octane Daylight "On" + Disable Partial Alpha "Off"
1. Octane Daylight "Off" + Disable Partial Alpha "Off"
1. Octane Daylight "Off" + Disable Partial Alpha "Off"
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
azen
OctaneRender Team
Posts: 792
Joined: Mon Jun 01, 2015 11:06 pm

Hi,

I will need to speak with the core Octane dev team about this. This feature needs to be fully confirmed to work there before we can bring it into the 3ds max plugin. I will get back to you with where they are at with the latest developments.
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

Much apreciated
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
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