Hi !
Just a little test importing geometry from the last Mandelbulb3D with the new Bulb tracer and Mutagen , great possibilities !
Fractals to Octane 3.0
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
cool, hey how do you export 3d from there?
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
hi Arthur
can you explain how your workflow was?
thanks
jorgensen
can you explain how your workflow was?
thanks
jorgensen
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I just export raw mesh without smoothing in 256*256 grid and i re-meshe it like i do on a fluid simulation, i use Frost (you could do that in many way ) with anisotropic filtering, and for the finishing, apply an optimizer to decrease the poly count :
https://drive.google.com/file/d/0Bwz_bG ... sp=sharing
https://drive.google.com/file/d/0Bwz_bG ... sp=sharing