Issue with Octane Scattering Object

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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winkelmm
Licensed Customer
Posts: 20
Joined: Sat Dec 21, 2013 3:13 pm

Hey all,

Running into a weird thing with the scattering object. Trying to change the size of the elements with a noise shader and it doesn't seem to work with certain objects. You can see on the tree, all the spheres are the same size, but on the sphere, they change size according to the noise shader.

Any idea what I'm doing wrong here??

Thanks in advance for any help, much appreciated!!!!!! :)

tanks,
m. (beeple)
Attachments
scattering_issue.zip
(993.62 KiB) Downloaded 104 times
milanm
Licensed Customer
Posts: 261
Joined: Tue Apr 30, 2013 7:23 pm

Hi

Noise is applied as a shader so it needs UVs to work and the tree doesn't have any.
One way to fix that would be by changing projection method in the material tag on the tree.

We can see on the UV info channel, the tree is black because it doesn't have any UVs:
UVs.JPG
Regards
Milan
Colorist / VFX artist / Motion Designer
macOS - Windows 7 - Cinema 4D R19.068 - GTX1070TI - GTX780
winkelmm
Licensed Customer
Posts: 20
Joined: Sat Dec 21, 2013 3:13 pm

Thanks much sir!!! you are a hero!!!!!!!!!!!1111111 :)

:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :mrgreen: :D :D :D :D :D :D :D :D :D :D :D :D
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