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jagger
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Hi! Anyone with experience in Octane has tested Redshift?

I know that one is biased and the other no and those things but I would like to know the point of view of an experienced user.

Thanks!
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jagger wrote:Hi! Anyone with experience in Octane has tested Redshift?

I know that one is biased and the other no and those things but I would like to know the point of view of an experienced user.

Thanks!
Yes, I use them both, along with TheaRender. Have you tried the demo here - https://www.redshift3d.com/demo?

"Prior to purchasing Redshift, we encourage all interested customers to try the Redshift demo version to ensure system compatibility and experience Redshift's amazing performance.

The Redshift demo is functionally identical to the commercial version, but renders with a watermark.
You can install the Redshift demo on as many machines as you wish.
There is no time limit. You can take your time to evaluate Redshift for as long as you need.
The Redshift demo is completely free with no obligations."
Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.
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jagger
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Joined: Fri May 14, 2010 6:32 pm
Location: Spain

Yes, I have the demo but I want to know opinions from users of both engines.
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http://www.octavioalonso.com
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jagger wrote:Yes, I have the demo but I want to know opinions from users of both engines.

I consider render engines just like I consider the many mechanical tools in my metal toolbox, letting my needs, such as project type and satisfaction of client desires (and especially likes and willingness to pay), dictate usage. I produce employee training videos that include animations. To maintain clients and get new referrals, I must focus most on each of my business client's needs/preferences/objectives/purse. The output from different rendering engines tend to have different looks and to have been based on different 3d shaders. I use many CPU and GPU rendering tools to give my clients (who have different points of view and tastes) different shader options for different types of training modules at different purchase price points, showing them examples of output done with different rendering engines and composited output done with multiple engines. Over time, as I gain more meaningful experiences about what a particular client is likely to want and is willing to pay for, I let that be my guide as to which engine(s)’s output that client prefers. One's opinion about different render engines may depend on many such factors and additionally, but not limited to, the content he/she's creating (such as stills, traditional animations, holographic/VR, etc.), as well as what's the specific or typical project type he or she does or intends to pursue and projected time tables. Biased only renderers, such as RedShift, do tend to be faster, but RedShift supports a more limited range of 3d software applications and has fewer features than does Octane. But what good is a feature if you don’t use/need it. Moreover, the 3d software that one uses (and other factors) may dictate using Octane rather than Redshift. Octane supports many more 3d software packages than does Redshift, and the system user may intend to use only one plugin and that plugin might only be supported by Octane. Thus, my use of Redshift, Octane, etc. apply to specific circumstances and in some circumstances I may use a combination of 3d renderers at the same time in scene building or combine their output later in compositing. I'm not one who has used, for example, first Redshift then moved on to replace Redshift with Octane or the reverse.

Perhaps if you told me what system OS you’re using, the 3d application software you’re using, the kinds of projects you’re pursuing, the circumstances in which you're operating and more about the other factors, such as those that I’ve referenced above, but that apply to your specific pursuits, then I could give you more focused/useful information. Otherwise, I suggest that you rely on your tastes after using demos of Octane and Redshift to determine which you like the best, given factors such as ease of use, speed and, most importantly, desired output quality. Other than numerically quantifiable factors such as speed, the others factors are mainly personal in nature. I’m read posts of some testers of both Redshift and Octane who fall for only Redshift and yet others who fall for only Octane, but I don’t fall into either of those two camps. I value all of my renderers and would feel less comfortable if I had to give anyone of them up. Moreover, I consider arguments about whether Octane or Redshift has the better rendering engine(s) to be a suspect basis for making purchasing decisions, especially since technical ability to tweak each engine's parameters isn't uniform/fixed.
Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.
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