Reflections - Shadows Holder / Matte Material

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
zoulag3d
Licensed Customer
Posts: 10
Joined: Thu May 26, 2016 10:00 am

It would be nice to see a material similar to Matte/Shadow/Reflection material in mental ray, with the ability to control from which light(s) to store the shadow(s), to store reflections and be able to "mask" objects in shots where you match geometry with live footage.
For product shots and composting purposes is a great tool to have.
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

zoulag3d wrote:It would be nice to see a material similar to Matte/Shadow/Reflection material in mental ray, with the ability to control from which light(s) to store the shadow(s), to store reflections and be able to "mask" objects in shots where you match geometry with live footage.
For product shots and composting purposes is a great tool to have.
The Octane equivalent is the render layer pass system:
viewtopic.php?f=51&t=44267
Pascal ANDRE
zoulag3d
Licensed Customer
Posts: 10
Joined: Thu May 26, 2016 10:00 am

Thank you for your reply. I will give it a try.
Post Reply

Return to “General Discussion”