I think a lot of people would be super excited and impressed if we could get XP3 shaders and emitters talking to particles colors in Octane Render. Aoaktar, you have posted some clever examples of injecting color into X-particles, but would really like a way to keep emission colors and xp features connected to the main app for things like Age, Speed, Radius, Random Gradient. I know others have mentioned and are hoping for wetmap support. Is there a possibility of making these a reality in v3?
I know you are already working on XP Gaseous volumes, thanks for all your (amazing) hard work!
Loving the TFD compability in v3!
X-particles colors and Octane {REQ}
Moderators: ChrisHekman, aoktar
Hi,
Not yet. We need some new features to do this. Waiting from Otoy. Thanks.
Not yet. We need some new features to do this. Waiting from Otoy. Thanks.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw