I found that running in parallel 3 Cinema 4D and render same scene but with different range of frames (im about animation render) I got my final sequence faster than to render in one C4D instance frame by frame. And this is not illusion as i was check this few times. Setting priority to medium in all instances for all 3 gpus running really well. So maybe its possible to add this as function so we can use C4D as normal but with option to render 2 or 3 frames simultaneously?
In digits: i rendered out 80 frames using no priority method and one C4D instance (so full load/highest speed) as usual we do but in 3 parallel runs I got 158 frames.
The reason for this i think loading time before render begins. and its compensating using this method.
Simultaneously Render
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