
It's too late for me to write up a bunch of steps and make new test scenes but I am regularly having issues with the plugin recognizing geometry updates. I tend to pause the renderer while I make most of my geometry updates and reenable rendering once things are in postion. However OcDS is not respecting the changes and I am forced to use the rebuild button which is pretty heavy handed approach.*workaround found
I have also noticed many times now that the renderer will keep the timer counting, as if it is rendering but no new samples are being added and no visual updates in the preview. I accidently waited for this to finish, and when it hit the max sample number suddenly the render updated in it's final state! So I guess the preview is not updating and the render is really happening behind the scenes.
EDIT: SOme quick testing shows that pausing the render, making updates and unpausing make it possible to reproduce the issue. If I leave the render unpaused and make changes the renderer is working fine. So it is easy to workaround.