Firstly here's my setup:
- Windows 10
- 3 * Titan X and networked: 2 * 780Ti & 1 * Titan (2013)
- 32GB
- Nvidia driver 361.91
- OctaneRender Standalone version 3.00 (release)
- OctaneRender plugin version 3.00 - R1.1
- Cinema 4D R17.048
I'm getting a render failure when I press Render to Picture Viewer if the Live viewer is rendering, but it only happens when I have "Use All Gpus" active and only when not all of the GPUs are selected in the Devices tab.
It's really hard to explain (sorry)! Below, I'll post some screenshots of my setup and say when it works and when it fails:
This happens in all scenes I've tried, no specific scene.
1. These are the settings that I have when it fails (Live viewer is rendering):

It doesn't matter which GPUs I have selected in "Devices" as long as at least one GPU is not selected.
2. This is the resultiing render failure:

If I press "Render to Picture Viewer" immediately after this failure, the render starts without issue (most likely because the LV isn't active).
3a. I can avoid the failure by disabling "Use All Gpus" (everything else is in the same state - LV running, only 2 GPUs selected):

3b. I can also avoid the issue and use all 3 GPUs when I just select then in "Devices":

With this setting it renders fine with "Use All Gpus" checked or unchecked.
To summarise:
- Live Viewer has to be active and rendering.
- At least one GPU has to be unselected in "Devices"
- "Use All Gpus" has to be active in Render Settings.
Phew, sorry for the overload of info, I've been chasing this bug around

I've spoken to some other users and they experienced similar issues, not exactly the same but I'm sure they are related.
Let me know if you need any more information from me!
cheers,
brasc