Hope 2.3 Has a System Like This

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Jvincentrs4
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Well, I have not been here for a while but have been reading all the uproar about this new internet connection in 2.3.
First off what a drag to the refractive team for having to do this in the first place. Who ever leaked the software and made it come to this should feel like S***.
Second although I purchased Octane I have not used it much if at all simply cause it is missing some feature that I use every day and cant live without so I hope those come online asap. (Rendering with HDRI and Sun Like Maxwell, Multilight, Emitter, A great default material library, starting a online material library). I am sure these are in the works and think we should focus on this rather than internet connections.

Having said that I usually keep my work station off line. But have recently been using Felix for Final Production is very cost effective and best part about it does not put the wear and tear of rendering on my machine. (Not sure about the rest of you but my video card hums when I use octane on a real file not a car but a large architecture project with a lot of modeling and large poly numbers ).

I think if all plays out correctly and 2.3 has a system some what similar to Felix that would be just amazing and really could just blow people away.
FELIX is an online rendering software developed and specifically designed for architects, designers and engineers.
FELIX can import and handle 3D models from the majority of modeling programs, such as 3DMAX, Rhino, Blender, Silo, Sketchup FormZ, Autocad, etc. You don’t have to pay for a license in order to use FELIX, you only pay for what you use. The technology used in FELIX dramatically reduces start-up costs, computational times and learning curve steepness.
FELIX is based on what is known as “Cloud Computing Architecture”. This means that FELIX is connected online to a big data center, where it:
■ ■ ■
computes renderings using Maxwell Render from Next Limit stores the renderings, 3D models, materials and settings in a safe location gives the user access to a huge shared materials library
FELIX uses a non-destructive workflow that guarantees data integrity over time. Felix’s output format stores within it all the information regarding geometry, materials, lights etc. This information is stored in a way that can be recovered and restored at any time and provide a complete backup for a scene.
I think the Refractive team are going to have to offer something great although they have a great GPU engine there are others out there ,not as good in some cases but just this last week Maxwell announced their interactive software and with maxwell already dialed in on other areas this could be an issue so GPU is just not enough. http://www.youtube.com/watch?v=hHyrROqAiZM
Official announcement from Next Limit:

"The video shows our new interactive engine, that will be officially announced in a few days. Stay tuned, soon we will give you more info. For now I just can say is that it will be free for all Maxwell v2 users

Juan

_________________
Next Limit Team "

Source: Maxwell Render Forum (must be registered on the forum to view)
I think if 2.3 allows for some access to some hardware or something, than this could be great other wise could be the demise. Just to lock up a license will not be enough. Although they have said it will bring great features it remains to be seen. I really hope it does Im interested in Octane and wish the developers the best, just hope these updates are really that great cause there is alot of great stuff out there already.
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tungee
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Just a sidenote:
The maxwell interactive renderer is cpu based.
So it will not be as fast as Octane ;)
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pixie
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tungee wrote:Just a sidenote:
The maxwell interactive renderer is cpu based.
So it will not be as fast as Octane ;)
From what I've seen its speed is nothing to be ashamed of...
Jvincentrs4
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I fully agree, although the topic of speed is a tough one
cause even with octane it comes down to hardware, and really
Scene size. It's also tough in some case were you may have a great work
Station with dual quad or even at this point hex core but not an amazing tesla card. In that case the CPU rendering can be just as fast. Its all reletave To the scene and hardware. In my field I have not seen octane do a super complex architecture rendering in most cases it's of a house that has straightwalls and the poly count is probbaly nothing. Take a project done by say zaha hadid were it Sub-d modeled with crease at level 2 or in some case more you have just increased the file size immensely. I have some projects that are up around 100mb and at a good resolution I think it would still be slow even on octane.
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mbetke
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The maxwell interactive renderer is cpu based.
So it will not be as fast as Octane ;)
You've seen it in person? Noone from Nextlimit tolds if its CPU or GPU.
Mybe it's CPU and mybe it's just available for a small preview window and no large scale rendering. But it looks like a helpful feature. Maxwell is still a top renderer.
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tungee
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I dont like the Maxwell render team.
They are not honest to their customers.
Annoncements from them like when a product will released, were everytime postponed (half years between announcement and release)!!!
Customers got crazy about this!

They could have the fastest and best engine ever i wouldnt buy it.
They are not honest, i think Radiance is.
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Jvincentrs4
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Really,
I think nextlimit has always been honest. Honesty does not require a company to devulge to it's Clients what it is currently working on. It's actually a smart Buisness model, and is used by companies like apple to, so you Must think they are not honest as well. I have never seen Steve Jobs come out and say here is what we are working on, no
It is always discussed when the product is about to be released. They
Do this for quality control and to keep what is in development under raps until it is really ready for release. This is what Maxwell does no features are talked about until they are really ready to hit the market. Why cause you have what is happening to refractive people over reacting in some cases.
While I think Radiance had been honest it has not been for the best, if nothing was said until the release then I think you would have some mad clients as you can't make everyone happy, but now they are in a situation were they have promised it will add great new features but not said what those are. That being said what is great to them may or may not be that great.
secondly although I think alot of people are over reacting it is important for the refractive developement team to be able to take crtisism, any great software develops from taking critiques from their client base.
I started this thread not to say how great Maxwell was but to point out what some other software companies are doing that have made there product great.
I pointed out Felex render because they do require an Internet connection but the software is so damn asome and fast that I don't care. now they achieve this by letting you have acess to everything they have developed textures, hdri, material library, 3d models plus a huge amount of hardware so your not taxing your machine. If octane could imement a model like this then wow they would truley blow others out of the water but let's be honest most people are not going to use a software that is still in early stages missing key feature ( although they are working on them) and is now wanting you to stay on line all the time if all it does is check a license. We have seen that from like 90% of folks here. But throw in some real treats for me going on line like I get a boost from there hardware say through gpu-x and or a amazing material texture model etc libray and that could be amazing.
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tungee
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You talk about Felix as an revolution.
But Felix is a remake of Remote Matador (internal maxwell render engine, ui is "felix").
It's a renderfarm like software where you pay a lot of money.
You talk about apple:
I have three macs at home.
I will never buy again a mac beccause of their Bot-like Bussiness model ;)
You need support? Pay! Pay!
I prefer it familiar.
You ask Radiance, you get a prompt and honest answer!
Hes is open to our questions. I know him for seven years know.
No Businnes tricks. :)


Best example:
Someone asked for IES-Lightning here.
Radiance said it will be in one of the next releases.
Go look on the 1.0 final features, you will not find it. :)
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Jvincentrs4
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Well man I will say this. Felex is cents for rendering test I use it, 15 us dollars for final production images Divide that into even the cheapest gpu-x system and come on your lying to you self if you think it's cheaper to buy this maybe for one user in the long run or a enthusiast but no way for a company that would have to buy several setups.
Secondly I don't know radiance personally and I don't really care it's not about wether I like some one or not or if they are your buddy or not. He is running a business simple fact and most in here are either running there own business and or working for companies were if we suggest to our company that octane is amazing then they buy if not no go. Again I think radiance is a respectable guy with a good start to what could be a great software nothing should be taken personal
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cgbeige
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tungee wrote:I dont like the Maxwell render team.
They are not honest to their customers.
Annoncements from them like when a product will released, were everytime postponed (half years between announcement and release)!!!
Customers got crazy about this!

They could have the fastest and best engine ever i wouldnt buy it.
They are not honest, i think Radiance is.
That is some pretty harsh claims and I've been a happy Maxwell customer for a long time - they have good support and are honest. Many companies have delays in releases - that's not dishonest. ZBrush has similar delays but unless they take your money, tell you that it's coming out tomorrow and then comes out next year, it's not dishonest. I've never seen them promise something they couldn't deliver. The flip side is Autodesk, that releases broken software ON TIME! They stick to deadlines with no regard for severe bugs - they don't even test most of the plug-ins before making them public. The first Backburner release for OS X DIDN'T EVEN WORK and it was obvious that they never even tried to run it internally. Ditto for this:

http://area.autodesk.com/downloads/plug ... a_2011_osx

Maya 2011 added colour profile support for images and sRGB isn't actually sRGB so it's useless. The list goes on and on.

So which of those is dishonest? Software released on time that doesn't work or delayed releases due to proper testing? Please don't badmouth companies simply because they are competitors to Refractive. Next Limit is a very good company and it's been a breath of fresh air using their software after the pain that is mental ray for Maya.
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