Octane test

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geo_n
Licensed Customer
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

Some tests I made
I animate in lw export to blender and export to octane.

octane render time 47 sec on an old 8800gts


lightwave native render 2m 28 sec on same machine old qc6600


How do I extract alpha in octane? Will renderbuffers and exr support be soon for octane?
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radiant
Licensed Customer
Posts: 699
Joined: Mon Apr 05, 2010 12:00 pm
Location: Adelaide, Australia
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Very smooth.
I love the texture/UV work.

Add some environmental geometry with trees and rocks/grass.
And come back to us :)
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

exr output and alpha will be in the final release of the next beta 2.3.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
DayVids
Licensed Customer
Posts: 350
Joined: Tue May 11, 2010 2:35 am

Radiance you just made my day! :)

hadn't seen that anywhere yet, so I'm very pleased to hear it, as I do a lot of stuff where I need that alpha channel :) Thank you :) you guys are awesome.
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
geo_n
Licensed Customer
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

Thanks guys. I'm just trying out the blender exporter. Works great but I'm not so used to blender but its the only way for lightwave to octane for now.
Good to hear exr and buffers support radiance. I would love to composite this dino with the shadow, alpha, buffers,etc to a scene.
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