Beta 2.2 RC1: Maya exporter plugin (unofficial)

Autodesk Maya (Plugin developed by JimStar)

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bazuka
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Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

hm, really strange, ill check tonight...
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

i just checked and its working here fine, u sure u did everything right?
i mean there is nothing to do, so u couldnt make any mistakes...

is scene big? can u tell/show me some details from scene?
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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Elvissuperstar007
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please make a video how to install the plug-in for Maya 2011

I have A problem (((
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bazuka
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Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

hm? ill check...
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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Elvissuperstar007
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everything works fine! I fool
many thanks for the plug
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
bazuka
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Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

cool glad u make it work ;)
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
magnaddl
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Joined: Fri Jun 04, 2010 5:21 pm

Elvissuperstar007 wrote:everything works fine! I fool
many thanks for the plug

I'm having the same trouble. Can you explain how you were able to get past this?
Asus P5X58D-E, I7 930, 12GB RAM, 3X GTX 470 Max OC with Cuda 3.1 Drivers, Win7 x64, Blender 2.5 Beta
EVGA 780i, Q9400, 8GB RAM, 1X 8800GT 1GB with Cuda 3.0 Drivers, Win7 x64, Blender 2.5 Beta
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Elvissuperstar007
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look here)
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
magnaddl
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Elvissuperstar007 wrote:look here)
Thanks for the quick response. Its giving the same message in the script window as yours and my objexport plugin wasn't enabled, but even after enabling it, checking it to autostart and restarting Maya, I'm still getting the same message. There's also a error stating that there is a missing image used as an imageplane. Its an old project I'm using to test the plug-in and the imageplane I used no longer exists. I'll have to remove the reference to the file, but I should be able to fix it. Its been a little while, but I'll figure it out. Thanks again for the help.
Asus P5X58D-E, I7 930, 12GB RAM, 3X GTX 470 Max OC with Cuda 3.1 Drivers, Win7 x64, Blender 2.5 Beta
EVGA 780i, Q9400, 8GB RAM, 1X 8800GT 1GB with Cuda 3.0 Drivers, Win7 x64, Blender 2.5 Beta
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

ill make an update of script so objexport will be activated (loaded) automatically on script run ;)

cheers

p.s.

sorry people for delay i just run into a some heavy deadlines here, so soon as i get out ill post the updates...
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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