Have you installed the Python 2.6 ( http://www.python.org/download/ ) or are you using the basic library provided with Blender ?GeoPappas wrote:I just downloaded the Blender script for the first time, installed it into the Blender scripts directory, and tried to run it.
Unfortunately, I am getting the following error:
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "C:\Program Files\Blender 2.49b\.blender\scripts\octane_exporter.py", lin
e 55, in <module>
import os, subprocess
ImportError: No module named os
Anyone know how to solve this?
Beta 2.2 RC1: Blender 2.49 Export Script testing thread
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I was using the basic library that was included with Blender 2.49b. I figured out that I needed to install Python to get rid of the error, but now I have run into another problem - I am getting the error about spaces in the project path. I can't really change the name of the path. Is there any workaround for this? I tried to change the Python code to skip this step, but then Octane crashes during the rendering step.enricocerica wrote:Have you installed the Python 2.6 ( http://www.python.org/download/ ) or are you using the basic library provided with Blender ?GeoPappas wrote:I just downloaded the Blender script for the first time, installed it into the Blender scripts directory, and tried to run it.
Unfortunately, I am getting the following error:
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "C:\Program Files\Blender 2.49b\.blender\scripts\octane_exporter.py", lin
e 55, in <module>
import os, subprocess
ImportError: No module named os
Anyone know how to solve this?
Win 7 Home Premium (64-bit) | Intel Core 2 Q9550 2.83GHz Quad-Core | GeForce GT 240 1GB PCI Express 2.0 x16 (NVIDIA driver v. 266.58 WHQL) | 4 GB DDR2 RAM |
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Sorry, no way to workaround, spaces in the project are not allowed.GeoPappas wrote:I was using the basic library that was included with Blender 2.49b. I figured out that I needed to install Python to get rid of the error, but now I have run into another problem - I am getting the error about spaces in the project path. I can't really change the name of the path. Is there any workaround for this? I tried to change the Python code to skip this step, but then Octane crashes during the rendering step.enricocerica wrote:Have you installed the Python 2.6 ( http://www.python.org/download/ ) or are you using the basic library provided with Blender ?GeoPappas wrote:I just downloaded the Blender script for the first time, installed it into the Blender scripts directory, and tried to run it.
Unfortunately, I am getting the following error:
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "C:\Program Files\Blender 2.49b\.blender\scripts\octane_exporter.py", lin
e 55, in <module>
import os, subprocess
ImportError: No module named os
Anyone know how to solve this?
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
FYI: I tried to enclose the path in quotes within the dialog window that is run by the script, but it didn't work. It still complained about spaces in the path, but I didn't try to do this within the Python code. If I get a chance this weekend, I will try that out and see if that works.radiance wrote:enrico -> can't you fix this in the exporter ? you should be able to give octane what it needs by enclosing the full pathnames in double-quotes, eg "c:\my dir\my file.ocs" ?
Radiance:
Any chance of fixing this from Octane's side in the near future? That is, allowing Octane to use paths with spaces.
you can use paths with spaces as long as you use double quotes from the command line.GeoPappas wrote:FYI: I tried to enclose the path in quotes within the dialog window that is run by the script, but it didn't work. It still complained about spaces in the path, but I didn't try to do this within the Python code. If I get a chance this weekend, I will try that out and see if that works.radiance wrote:enrico -> can't you fix this in the exporter ? you should be able to give octane what it needs by enclosing the full pathnames in double-quotes, eg "c:\my dir\my file.ocs" ?
Radiance:
Any chance of fixing this from Octane's side in the near future? That is, allowing Octane to use paths with spaces.
in most areas spaces in paths work, the only area where there are issues is with textures in the MTL file.
however, i'm not sure, there might be other places.
maybe we should start a thread to collect all these spaces issues,
but i think we should wait a while as we're changing a few things on 2.3 which might fix a fair bit of them already.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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A new script version is available (see top of this thread), it mainly solves the Text material issue.
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http://www.myline.be
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http://www.myline.be
- Elvissuperstar007
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blender 2.53 plug-in will?
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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A new script version is available (see top of this thread). IPO curves can now be used for Lens Aperture and Focal Depth. See the post for usage.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
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GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
Are texture sequences supported?
http://www.visnevskis.com
Vista64/Ubuntu, GTX470/580
Vista64/Ubuntu, GTX470/580