Version 2.26.1 (28.11.2016) - Obsolete Stable

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aoktar
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Dean wrote:
aoktar wrote:
Dean wrote:Hi,
In the preview I see strange colored glitch.
What are they caused?
I think that's about background object.

Yes, problem causes the background object.
Is it a general error?
Just ignore it. It's not critical error and doesn't affect the render output. Resizing the LV, will fix it.
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chrishau
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where is the c4d 2.25 r4 ? was deleted ?
why ?
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aoktar
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chrishau wrote:where is the c4d 2.25 r4 ? was deleted ?
why ?
I'm trying to fix some problems. Because It should be stable enough.
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chrishau
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aoktar wrote:
chrishau wrote:where is the c4d 2.25 r4 ? was deleted ?
why ?
I'm trying to fix some problems. Because It should be stable enough.
thank you for your answer.
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Proxell
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Version 2.25-R4 (11.05.2016)
Cinema R.17

It seems, Render region have a problem in LV:
1.Begin LV render
2.After, lets say 2.000 samples you make render region —
--
1. Not correct sample count lets say it may be some thing strange like 348.654 samples
2. Borders are wider, partially, of the image that renders, and a portion of images does not

You must to reupload scene to fix sample counter and borders.
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aoktar
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Proxell wrote:Version 2.25-R4 (11.05.2016)
Cinema R.17

It seems, Render region have a problem in LV:
1.Begin LV render
2.After, lets say 2.000 samples you make render region —
--
1. Not correct sample count lets say it may be some thing strange like 348.654 samples
2. Borders are wider, partially, of the image that renders, and a portion of images does not

You must to reupload scene to fix sample counter and borders.
1- it display normalised factor. So when it show 1000 samples this mean you'll see same sampled amount in kernel settings.
2- Sorry what you mean? I cannot understand.
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Proxell
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Posts: 74
Joined: Sat Oct 18, 2014 2:43 pm

aoktar wrote:
Proxell wrote:Version 2.25-R4 (11.05.2016)
Cinema R.17

It seems, Render region have a problem in LV:
1.Begin LV render
2.After, lets say 2.000 samples you make render region —
--
1. Not correct sample count lets say it may be some thing strange like 348.654 samples
2. Borders are wider, partially, of the image that renders, and a portion of images does not

You must to reupload scene to fix sample counter and borders.
1- it display normalised factor. So when it show 1000 samples this mean you'll see same sampled amount in kernel settings.
2- Sorry what you mean? I cannot understand.

Ok, Thx
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