Just ignore it. It's not critical error and doesn't affect the render output. Resizing the LV, will fix it.Dean wrote:aoktar wrote:I think that's about background object.Dean wrote:Hi,
In the preview I see strange colored glitch.
What are they caused?
Yes, problem causes the background object.
Is it a general error?
Version 2.26.1 (28.11.2016) - Obsolete Stable
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I'm trying to fix some problems. Because It should be stable enough.chrishau wrote:where is the c4d 2.25 r4 ? was deleted ?
why ?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Version 2.25-R4 (11.05.2016)
Cinema R.17
It seems, Render region have a problem in LV:
1.Begin LV render
2.After, lets say 2.000 samples you make render region —
--
1. Not correct sample count lets say it may be some thing strange like 348.654 samples
2. Borders are wider, partially, of the image that renders, and a portion of images does not
You must to reupload scene to fix sample counter and borders.
Cinema R.17
It seems, Render region have a problem in LV:
1.Begin LV render
2.After, lets say 2.000 samples you make render region —
--
1. Not correct sample count lets say it may be some thing strange like 348.654 samples
2. Borders are wider, partially, of the image that renders, and a portion of images does not
You must to reupload scene to fix sample counter and borders.
1- it display normalised factor. So when it show 1000 samples this mean you'll see same sampled amount in kernel settings.Proxell wrote:Version 2.25-R4 (11.05.2016)
Cinema R.17
It seems, Render region have a problem in LV:
1.Begin LV render
2.After, lets say 2.000 samples you make render region —
--
1. Not correct sample count lets say it may be some thing strange like 348.654 samples
2. Borders are wider, partially, of the image that renders, and a portion of images does not
You must to reupload scene to fix sample counter and borders.
2- Sorry what you mean? I cannot understand.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:1- it display normalised factor. So when it show 1000 samples this mean you'll see same sampled amount in kernel settings.Proxell wrote:Version 2.25-R4 (11.05.2016)
Cinema R.17
It seems, Render region have a problem in LV:
1.Begin LV render
2.After, lets say 2.000 samples you make render region —
--
1. Not correct sample count lets say it may be some thing strange like 348.654 samples
2. Borders are wider, partially, of the image that renders, and a portion of images does not
You must to reupload scene to fix sample counter and borders.
2- Sorry what you mean? I cannot understand.
Ok, Thx