Weird alpha appearing on 1 frame in animated sequence

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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
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southarena
Licensed Customer
Posts: 10
Joined: Tue Nov 24, 2015 4:33 pm

Hello guys,
First post for me here (probably not the last one :D)
I just bought the plugin last week and start learning and experimenting with this awesome plugin.
I got something i can't figure it out.
I just installed the last version of the plugin 3.0 Alpha 10.1(OSX)
It seems i got some alpha appearing in some frames in the rendering. (actually always at least 1 frame) it already has been the second one, here is the third one. It looks a bit random.
I just use a c4d shader as texture background and allow alpha.
Is this a bug with the version ? or did i miss something ? :-)
Thx for your feedback and congratulations for the hard work.
Can't wait to have the final version in hands :-p
++
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Hi there. Thanks and welcome!
What kind of shader do you use on background object? I need more details to figure it. Maybe a bug or known problem about rendering c4d shaders. Best to see your scene's related parts.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
southarena
Licensed Customer
Posts: 10
Joined: Tue Nov 24, 2015 4:33 pm

Hi, thx for your so quick answer.
Actually it's just a gradient with small turbulence but it has 1 layer to color it.
That could be the cause ?
Is this supposed to be fixed with the final release of the V3 plugin ?
Gradients are so easy to make with c4d shaders :-)
I read for background purpose octane shaders are not advised. Is this right ?
Thx
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

C4D shaders are cpu based so we can't run them directly. Plugin render those to images before gpu renderings. Layer shader is causing problems on this rendering. This is not a thing about final release. I don't suppose that can be fixed. We'll integrate open shading language for custom shaders rather than using c4d shaders.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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