OctaneRender for SketchUp 2.25.0.1 - Test Release

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SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)

OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby CaptainCrowbar » Sun May 08, 2016 9:44 pm

CaptainCrowbar Sun May 08, 2016 9:44 pm
This build fixes several issues with texture mapping between SketchUp and Octane.

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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby fivebythree » Mon May 09, 2016 4:40 am

fivebythree Mon May 09, 2016 4:40 am
Smooth operator! And.... does as advertised. Thanks Capitan.
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby smicha » Mon May 09, 2016 5:24 am

smicha Mon May 09, 2016 5:24 am
Good job Captain, and welcome back. Hope to see you here for longer time ;)

PS. It's time to move to 3.x biuld. Please provide exact functionality of what you've already started - the node editor. It certainly requires tons of work, but will benefit in the future. Please give us sun system from the standalone. I think the biggest challenge it to keep a proper group structure in the nodal approach that would reflect SU groups, components, nested groups, and layers (plus support for the layer panel plugin). But it's all doable.
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build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby Seekerfinder » Mon May 09, 2016 5:36 am

Seekerfinder Mon May 09, 2016 5:36 am
Installer still broken.

Issues:
1. Select 2016 (no indication that it is selected...?)
2. Install
3. Get warning that another version is being installed...?

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OC4SU_2.25.0.1 - INSTALL PROBLEM_1.jpg

OC4SU_2.25.0.1 - INSTALL PROBLEM_2.jpg
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby smicha » Mon May 09, 2016 5:41 am

smicha Mon May 09, 2016 5:41 am
Seeker, try this first
viewtopic.php?f=31&t=50689
and then do new clean install.
Win7, Modo 10.1, Octane for Modo and Sketchup, nVidia latest, TITAN+3x780 6GB, 2600K, P8P67WS, 32GB, 1350W
SMH10, EK, Airplex_480, SR1_560, 20xNB_PL2, 2xD5, Aquaero 6XT
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby Seekerfinder » Mon May 09, 2016 6:56 am

Seekerfinder Mon May 09, 2016 6:56 am
smicha wrote:Seeker, try this first
viewtopic.php?f=31&t=50689
and then do new clean install.

Will try that, thanks Smicha.
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby Seekerfinder » Mon May 09, 2016 7:41 am

Seekerfinder Mon May 09, 2016 7:41 am
Seekerfinder wrote:
smicha wrote:Seeker, try this first
viewtopic.php?f=31&t=50689
and then do new clean install.

Will try that, thanks Smicha.


Installation seems to work but I get the following error like previous versions:
OC4SU_2.25.0.1 - INSTALL PROBLEM_3.jpg
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby Seekerfinder » Mon May 09, 2016 7:46 am

Seekerfinder Mon May 09, 2016 7:46 am
Otane just crashed SU.
Octane Mesh menu - Shading and subdivision properties.
Subdivision level 10 crash.

SU 2016
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby azen » Mon May 09, 2016 10:16 pm

azen Mon May 09, 2016 10:16 pm
Seekerfinder wrote:
Seekerfinder wrote:
smicha wrote:Seeker, try this first
viewtopic.php?f=31&t=50689
and then do new clean install.

Will try that, thanks Smicha.


Installation seems to work but I get the following error like previous versions:
OC4SU_2.25.0.1 - INSTALL PROBLEM_3.jpg



Hi,

Please confirm what OS you are using. If you are using Windows 10, there may be some known issues that I can help you resolve (mostly to do with driver versions - these issues are not exclusive to the Sketchup plugin).

Cheers,
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Re: OctaneRender for SketchUp 2.25.0.1 - Test Release

Postby azen » Mon May 09, 2016 10:18 pm

azen Mon May 09, 2016 10:18 pm
Seekerfinder wrote:Otane just crashed SU.
Octane Mesh menu - Shading and subdivision properties.
Subdivision level 10 crash.

SU 2016



Hi,

Thanks for letting us know. I will try to replicate the issue on my end. If I am unable to, I will need to ask you some more follow-up questions to troubleshoot more accurately.

Cheers,
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