Texture Scale Blow up after every Test render

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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serjdaher
Licensed Customer
Posts: 4
Joined: Wed Sep 30, 2015 4:00 am

Hello to the Otoy community,

sometimes when i test render a scene, all or some of the materials that have an image texture get their scale blown-up by thousands if not 10000! and i have to go back and modify the scale on the diffuse and every map applied on the material!! this is getting really frustrating is there a reason Octane is behaving this way? this is a huge deal breaker i spend 10 times more adjusting a scene with this issue.....

Is anybody experiencing the same thing? is it a bug in Octane or is it because Octane is really not well adapted to sketchup....

Please help! Thank you all!

Serge
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fivebythree
Licensed Customer
Posts: 231
Joined: Tue Jun 10, 2014 2:43 pm
Location: Toronto, CAN
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I have the opposite problem. Usually can be adjust simply by up-sizing the imported Octane texture in the materials tab.
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
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Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

It's an age old SU plugin bug. And you can only fix it so many times in my experience.
New version allegedly coming soon.
Seeker
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azen
OctaneRender Team
Posts: 795
Joined: Mon Jun 01, 2015 11:06 pm

serjdaher wrote:Hello to the Otoy community,

sometimes when i test render a scene, all or some of the materials that have an image texture get their scale blown-up by thousands if not 10000! and i have to go back and modify the scale on the diffuse and every map applied on the material!! this is getting really frustrating is there a reason Octane is behaving this way? this is a huge deal breaker i spend 10 times more adjusting a scene with this issue.....

Is anybody experiencing the same thing? is it a bug in Octane or is it because Octane is really not well adapted to sketchup....

Please help! Thank you all!

Serge

Hi,

Could you send us a screenshot of your issue? The more information we have to go on, the easier it will be to zero in on the offending code.
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