Mechanical Parts

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Lutze
Licensed Customer
Posts: 101
Joined: Sat May 08, 2010 6:02 pm

A component of a turning lathe done for a client. Not the most detailed piece but i like it because of the clean look.

Lutze
Attachments
one.png
Drehmaschine.jpg
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System: AMD X4, 2x GTX470, 8GB Ram, Win7-64Bit
MDK
Licensed Customer
Posts: 24
Joined: Fri Jun 04, 2010 2:54 pm

It has nice clean geometry. I'm curious on how you modeled it. Was a polygon model from thet start or did you use a NURBS or solid modeling tool for it?
Win 7 64 | Geforce GTX780 | i7 3930k| 32GB
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Lutze
Licensed Customer
Posts: 101
Joined: Sat May 08, 2010 6:02 pm

All Polymodeling done in Houdini. No Nurbs.
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System: AMD X4, 2x GTX470, 8GB Ram, Win7-64Bit
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

nice, but there's some aliasing in the 2nd image...
did you know about: http://www.refractivesoftware.com/forum ... f=21&t=878 ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Lutze
Licensed Customer
Posts: 101
Joined: Sat May 08, 2010 6:02 pm

Yeah, you are right. Saw it and will avoid it in the future. For this project it did not matter since the client did not see it ;)

Lutze
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System: AMD X4, 2x GTX470, 8GB Ram, Win7-64Bit
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kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

Lutze wrote:Yeah, you are right. Saw it and will avoid it in the future. For this project it did not matter since the client did not see it ;)

Lutze
If he needs that "machine" to see anything no wonder he didn't see a minor flaw, :lol:
Nice model, I would have liked it a little more shiny, but I guess the real thing looks like your render.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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