Hi,
Just started using Octane, the rendering quality is awesomoe!!
Got a question for exporting materials as I use Max and C4D, and have been using the export script/plugin in both the applications. I have to reassign the material properties in Octane once again after the script takes your model to Octane interface. Is there any way I can save my materials and textures assigned in my native modeling application - Max and C4D so I do not have to reassign them in Octane?
Would appreicate any help in the matter.
Material export
The workflow is:
*Create a new scene (or use the overwrite checkbox)
*Click the render button
*Make your material settings
*Save your scene in Octane
After ervery time you hit the render button again, the Octane scene should be loaded, with your materials...
face
*Create a new scene (or use the overwrite checkbox)
*Click the render button
*Make your material settings
*Save your scene in Octane
After ervery time you hit the render button again, the Octane scene should be loaded, with your materials...
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
You can make simple settings in your application, so that you have specular, diffuse or glossy.
Maybe some texture maps, its all a exporter thing.
But the finetunig you make in Octane.
The feedback in Octane is much better to do that
face
Maybe some texture maps, its all a exporter thing.
But the finetunig you make in Octane.
The feedback in Octane is much better to do that

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578