I saw that the C4d plugin does have a Tiled camera system to render big sizes to later post process in one.
Anyone help to achieve such goal in 3Ds Max? I did try the blowup system from within the Render setup but not working.
Please..

Project on suspension but I did use the Shiftlens option to render the height ( in my case the size exceeding my Vmemory ) in 3 renders and then compositing it with PSazen wrote:Hi,
Hopefully nagboy's suggestion was enough to resolve your issue. If not, I will do what I can to assist with further troubleshooting.