Hi guys,
nothing too fancy - a simple residential exterior project done for http://www.mariokelterbaum.de. But it was my first complete normal ArchViz project in Octane and it was done in a very short period of time, so I'm very satisfied with the overall quality and I will use Octane for this kind of work more often in the future if possible.
Rendered with PT at 5000px in about 2hrs per image on 2x Titan X.
Kind Regards
Christian
Residential Exterior
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Nice job, but you've taken a very bad point of view... Please try again, using human eye height 175cm. If you have problems with 'verticals', you can select 'perspective correction'.
I think that for exterior, you could get a very nice render using direct lighting and AO, in a fraction of time!
Hi!
L.
I think that for exterior, you could get a very nice render using direct lighting and AO, in a fraction of time!
Hi!
L.
Mac Pro 5.1 -16 GB- 2 x Titan Black 6GB - Titan Z - MacOS Yosemite 10.10.4
also looks oversaturated to me!
I would work on more details of the building itself.
I would work on more details of the building itself.
Usually I also prefer the camera to be at eye height, but a client wants what a client wantslucioing wrote:Nice job, but you've taken a very bad point of view... Please try again, using human eye height 175cm. If you have problems with 'verticals', you can select 'perspective correction'.
I think that for exterior, you could get a very nice render using direct lighting and AO, in a fraction of time!
Hi!
L.

Regarding render modes - yeah, I guess I'll have to give this a shot, some people already suggested this to me, but as of know I only used PT in Octane


Yeah, the night version was just a freebie for the customer, it needs some more work, but I didn't have the time and just for switching the HDRI I think it turned out okwastzzz wrote:also looks oversaturated to me!
I would work on more details of the building itself.

