OTOY GTC 2016 on Live on Periscope
https://www.periscope.tv/w/1OyKAqQrYgOKb
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OTOY GTC 2016 - Live on Periscope
Moderators: ChrisHekman, aoktar
- pandayoghurt
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Any info about octane slave license prices?
THREADRIPPER, 32GB RAM, 3080ti Win 10 64, C4D R2023.2.2, OCTANE 2023.1 BETA3 R4
Questions are:
- How long till we have all the new features of 3.x in out C4D bridge?
- Will it be possible to access the ORC directly in C4D? ORBX export cant be the way to go, especially for animations
- So wait for 3.1 till next year? And even longer for the Bridge? Bummer....
- How long till we have all the new features of 3.x in out C4D bridge?
- Will it be possible to access the ORC directly in C4D? ORBX export cant be the way to go, especially for animations
- So wait for 3.1 till next year? And even longer for the Bridge? Bummer....
We have mostly all 3.0 features in plugin, where are you looking for?DinoMuhic wrote:Questions are:
- How long till we have all the new features of 3.x in out C4D bridge?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
The other interesting stuff are in 3.1
Altos Denoiser, OSL, Substance Designer plugin (will it be related to c4d?), New code for round edges and displacement (WOHAH!!), Fester mesh compiling, adaptive sampling
Those are very exciting stuff i hope will be out less then a year from now.
Altos Denoiser, OSL, Substance Designer plugin (will it be related to c4d?), New code for round edges and displacement (WOHAH!!), Fester mesh compiling, adaptive sampling
Those are very exciting stuff i hope will be out less then a year from now.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
It can be done without OSL but requires some kind of new texture type as random texture.rafg wrote:OSL (which Aoktar said he needs to bring in X-particles properly) looks like it won't be available till at least the 3.1 alpha, yes? Correct me please if I am wrong on this?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw