Hey guys, check out this render im working on, is it normal to have to put the render samples up to 10000 with direct light? taking pretty long with a gtx 780 and gtx 750 approx 3:46 min per frame, and this is capped resolution because of demo. Just wondering if this is normal or if im doing something wrong, also even with 10000 samples when I brought in to blackmagic fusion compositor and started adjusting colours I started seeing noise come through on the car. Needs more samples?? I knew that most likely I would want more video cards, but seeing this, and how good I got this to look(this is the best Ive gotten a car to look so far, and its even better than some that I thought were pretty good on youtube), Im going to NEED more video cards, because I need to render animations. And i noticed that even 500 cores extra with rendering with gtx750 makes that bit of difference, which makes me wonder if I should get more gtx 780 6gb like I have or just go for 780ti 3gb, I dont know what cards to get next, plus nvidia announcing a bunch of new cards that supposedly are really fast.
Check out dropbox link:
https://www.dropbox.com/s/zmanc9e9jg9zu ... 0.mov?dl=0
P.S. dont mind the camera movements and lighting animation, this was quick test and I made some mistakes..
thanks
-Adam
10000 samples - gtx780 - 3:46 minutes per frame
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It depends on the scene but 10.000 is very high.
I usually render my outdoor scenes around 1000-2000 samples and indoor around 2000-6000 depending on lighting conditions and amount of artifical lights and their size. I use Pathtracing mode in 99% of all scenes.
EDIT: Your link gives me a 404 error.
I usually render my outdoor scenes around 1000-2000 samples and indoor around 2000-6000 depending on lighting conditions and amount of artifical lights and their size. I use Pathtracing mode in 99% of all scenes.
EDIT: Your link gives me a 404 error.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
https://www.dropbox.com/home/renders/co ... 0000_2.mov
also take a look at some of the lighting hitting the car, its like jagged pixels.. its throwing it off..
i dont know why i have to go so high on samples in all my scenes, im having diffulty making simple things look good.
also take a look at some of the lighting hitting the car, its like jagged pixels.. its throwing it off..
i dont know why i have to go so high on samples in all my scenes, im having diffulty making simple things look good.
