Hi,
i'm trying to render interior scene.
I got error Unable to determine UV index for UV Map [Unnamed UV Set 0] for mesh
what I need to do to fix this?
thanks.
screen:
https://www.dropbox.com/s/aa30qtzhi0glj ... 6.png?dl=0
also, different texture size in viewport and in rendering window...?
UV problem
Moderator: face_off
Pls see the video in the manual regarding multiple UV maps.
https://docs.otoy.com/Modo/?page_id=1159
If this does not resolve your issue, pls send me the scene and I will investigate further.
Thanks
Paul
https://docs.otoy.com/Modo/?page_id=1159
If this does not resolve your issue, pls send me the scene and I will investigate further.
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
face_off wrote:Pls see the video in the manual regarding multiple UV maps.
https://docs.otoy.com/Modo/?page_id=1159
If this does not resolve your issue, pls send me the scene and I will investigate further.
Thanks
Paul
thanks Paul, problem solved. there was an old uv map under uv maps list.
but still can't figure out why the texture size is different in viewport and in renderer? big size different?
At a guess I would say you have used an unsupported projection mapping, or scaled the projection using an unsupported property. The supported projection properties are at https://docs.otoy.com/Modo/?page_id=799
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I have never heard of that happening before - thanks for letting me.I think it's becuse of scaling model after import from CM to M
I just copy part of model into new scene and model is rescaled back in CM??? by scale factor 0.01?
and in new scene texture size is the same in viewport and octane render
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
here is my problematic scene from this topic. i remove everything unnecessarily from it for easier understanding ...
link model:
https://www.dropbox.com/s/wto6a3ulupawiof/test.zip?dl=0
link screens:
https://www.dropbox.com/s/hphso0mqlfiiq ... s.zip?dl=0
link model:
https://www.dropbox.com/s/wto6a3ulupawiof/test.zip?dl=0
link screens:
https://www.dropbox.com/s/hphso0mqlfiiq ... s.zip?dl=0
You have World Transforms ticked - and this is not supported by the plugin (as per the documentation link above). The scaling of the house to 10000% is scaling the UV's too. So until World Transforms and tick World Coordinates and it should match. Or you can add an Octane Override and manually tweak the Octane Projection to match.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question