First of all; when I see your replay; I am very happy.
THANK YOU nuverian, prooq, kubo, sam75, radiance thank you so much.
and I am sorry; I think my english isnt good enough. İt can be some mistakes the things which I write...
NOW;
all images has diffuse and normal map...
First one; *select diffuse material
*mesh preview environment is texture environment
Second one; -select diffuse matrial
-mesh preview environment is sunlight
Third one; *select glossy material
*specular set = 0
*mesh preview environment is sunlight
you can see the difference third image; normal map is much more prominent(clear)...
first question; is the prominent(clear) of normal map come from the difference of diffuse material and glossy material??? I think this but I wanna ask the professionals...
second question; Can I take same prominent of normal map when I choose diffuse material type???
Thank you for your answers and patience
Cheers...