Specular material without the distortion?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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wizkid
Licensed Customer
Posts: 9
Joined: Sat Feb 13, 2016 3:11 pm

Hi

I'm working on some packaging shots, where different objects are wrapped/packaged in hard case transparent plastic.

like this http://ii.worldmarket.com/fcgi-bin/iips ... %20Machine

But there is a problem. I want to have a lot of reflection in the plastic, but increasing the index results in distortion of the object inside. I guess the specular acts as glass, rather than plastic. But how would I get that
completely transparent but highly reflective material - without the distortion - in octane?

/Matias
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
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Do your objects has thickness?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
wizkid
Licensed Customer
Posts: 9
Joined: Sat Feb 13, 2016 3:11 pm

aoktar wrote:Do your objects has thickness?
Nope.
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

wizkid wrote:
aoktar wrote:Do your objects has thickness?
Nope.
It requires some thickness(volume) to behave correct. One side is for enter point of rays to volume, other is side is for escape point of rays. So it can correctly calculate the materials and also you can use mediums if you need.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
wizkid
Licensed Customer
Posts: 9
Joined: Sat Feb 13, 2016 3:11 pm

aoktar wrote:
wizkid wrote:
aoktar wrote:Do your objects has thickness?
Nope.
It requires some thickness(volume) to behave correct. One side is for enter point of rays to volume, other is side is for escape point of rays. So it can correctly calculate the materials and also you can use mediums if you need.
ok, thanks aoktar:) I'll give it a try.
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