Physical Camera Properties

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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gamedesign
Licensed Customer
Posts: 77
Joined: Tue Jan 14, 2014 12:53 pm

Hi all

Does anyone know if OTOY are adding physical camera properties to OctaneRender. I see in some forums that there used to be F-Stop properties but this was removed because it wasn't physically accurate. I would really like to be able to control the camera the same way I do in real life, so that I get expected results with my depth of field for example.

Any advice would be greatly appreciated :)
3dreamstudios
Licensed Customer
Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

I seem to remember a post around here talking about a camera rig of nodes that made the current settings act like your wanting, controlling the f-stop. See if this doesn't help... viewtopic.php?f=36&t=52457&p=263286&hil ... re#p263286
gamedesign
Licensed Customer
Posts: 77
Joined: Tue Jan 14, 2014 12:53 pm

Thankyou, I will give it a go :)
gamedesign
Licensed Customer
Posts: 77
Joined: Tue Jan 14, 2014 12:53 pm

Works great, thanks :)
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