Is it possible to save the camera settings like position, rotation, etc?
And saving rendersettings? Evrytime I have to make screengrabs from every setting so I can use same camera, same what ever.....pffff
Sjonsjine
ps and when I want to replace an obj with another octane crashes....................&^%%!
saving camera settings, render settings, etc
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Hi,sjonsjine wrote:Is it possible to save the camera settings like position, rotation, etc?
And saving rendersettings? Evrytime I have to make screengrabs from every setting so I can use same camera, same what ever.....pffff
Sjonsjine
ps and when I want to replace an obj with another octane crashes....................&^%%!
Why don't you use a plugin ? Is there no plugin available for your 3d app ? this will allow you to export any selected camera and keep all you cameras in your host app.
And what do you mean about saving rendersettings ? they are saved to the OCS project not?
Also, you can't just replace a linked OBJ file, it does'nt work like that. you export to a new OBJ file (don't overwrite the old one),
and click on the relink button on your mesh. (if you click on your meshnode, and scroll all the way down in the node inspector panel on the right, you will see a little arrow/disc icon,
click it and select your new OBJ file and it will relink keeping materials intact. it makes the links with the materials by material name, so they need to match.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Plugin: I work with Lightwave 9.6, as far as I know there is not a plugin for it (yet?).radiance wrote:Hi,sjonsjine wrote:Is it possible to save the camera settings like position, rotation, etc?
And saving rendersettings? Evrytime I have to make screengrabs from every setting so I can use same camera, same what ever.....pffff
Sjonsjine
ps and when I want to replace an obj with another octane crashes....................&^%%!
Why don't you use a plugin ? Is there no plugin available for your 3d app ? this will allow you to export any selected camera and keep all you cameras in your host app.
And what do you mean about saving rendersettings ? they are saved to the OCS project not?
Also, you can't just replace a linked OBJ file, it does'nt work like that. you export to a new OBJ file (don't overwrite the old one),
and click on the relink button on your mesh. (if you click on your meshnode, and scroll all the way down in the node inspector panel on the right, you will see a little arrow/disc icon,
click it and select your new OBJ file and it will relink keeping materials intact. it makes the links with the materials by material name, so they need to match.
Radiance
Any news about a lightwave plugin?
Thanks for your info about replacing an obj file, that's very handy and it works!!