Hi!
I'm using a specular material with IOR 1.55 and Roughness of 0.2 because it needs to be like a blurry glass. It has Fake Shadows turned off.
I have rendered a test with 3300 samples with path tracing and I still get noise in the glass. I need to have around 9000 samples for the noise to be gone which is very much for render time considering that I need to render about 4000 frames.
Please let me know if you have any suggestion.
Here is a crop of the render: https://www.dropbox.com/s/syffn1wd8s7ar ... 7.png?dl=0
and render settings: https://www.dropbox.com/s/kcgikbm2t7pqc ... 0.png?dl=0
Thank you!
Need help with specular material noise
Moderators: ChrisHekman, aoktar
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, 4x EVGA GTX 1080Ti, Octane-for-C4D 4.x.x, Nvidia 398.82
Get Neatvideo > https://www.neatvideo.com/
C4D 2025 | Win10
Hi,
Some ideas :
Some ideas :
- Using Gaussian spectrum for the blue light texture (less noise in colored lights than with RGBSpectrum)
Using Gaussian spectrum for the glass in Transmission (as we work with light here, i suppose it may help but i'm not sure)
Activating Fake shadows (and Alpha shadows in Kernel)
Verifying scale : 0,05 or 0,025 should be enough for the Roughness with a box of 50 cm. Of course it depends of the tickness of the glass.
Be sure exposure number is near to 1,0 and adapt the lights efficiency and power to keep a right illumination (if there is not enough illumination, working with exposure will reveal noise in shadows: there is also noise on grey plastic of your render)
Use a linear curve (with the right gamma 2,2 Windows or 1,8 MacOS) or a curve with low contrasts
Coherent ratio to 0,3 or 0,5 by sample and Static noise activated
To keep good performances, Diffuse depth may be set to 6 and Specular depth to 12 by sample, or 4 and 8
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
Thank you very much for the detailed reply.
I managed to get rid of most of the noise following your indications.
I managed to get rid of most of the noise following your indications.
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, 4x EVGA GTX 1080Ti, Octane-for-C4D 4.x.x, Nvidia 398.82