Thx for very informative post!!! Please try to post somethings better, some images or scenes for next times. But i see there is an error message about singular matrixes. Always try to be away from using Scale=0 for any axis of scaling.mrom wrote:hello,
I dont understand, why octane suddenly doesn't show anything in the live viewer at frame 377 (everything works well till frame 376). I want to scale a cube in the z dimension with blackbody emission texture on 2 polys, but after a certain value (around 65) somehow it doesn't work anymore.
Log shows
Singular matrix:
-0.000 -0.000 -65.208 0.000
-0.000 1.000 -0.000 0.676
0.010 0.000 -0.000 -0.000
plugin already locked the result!
I kicked everything out of the scene, there is nothing really in it. Could be a bug?
sorry: win 7 64, r17.048, alpha 6 both plugin and standalone. latest cuda 7.5.18, 780ti and 780 3gb
Version 3.00 - Alpha10.1 (30.04.2016)
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Got it! Anyway would be nice to see a sample scene maybe to fix it. Here is added a warning about possible same issue. It's a Renderer related topic and i'm not sure that's possible to fix without loosing performance.mrom wrote:Oh, I've edited my post 3 times after posting the original one, please look againSomehow it didn't take my scene.
At the bottom line.
viewtopic.php?f=30&t=40997
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thank you.
I found out something (and there is a sample scene attached to my first post, I don't know if you have seen it).
Just confirmed (changed the scaling to 2 instead of 0.01): It seems 0.01 is considered 0 and outputs the singular matrix and "plugin already locked the result" - why this occurs at frame 377 and not earlier, I don't know.
I found out something (and there is a sample scene attached to my first post, I don't know if you have seen it).
No scaled dimension is ever 0 (x scaling goes down to 0.01 though). And the error appears when scaling Z - somewhere in the area around value 65. Strange!Always try to be away from using Scale=0 for any axis of scaling.
Just confirmed (changed the scaling to 2 instead of 0.01): It seems 0.01 is considered 0 and outputs the singular matrix and "plugin already locked the result" - why this occurs at frame 377 and not earlier, I don't know.
Post a scene if you want to know. So we can check what happens. But that's clear matrix has strange values.why this occurs at frame 377 and not earlier
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I still don't know if you have seen it:
Sample scene is attached here viewtopic.php?f=85&t=51856&start=220#p268415 (it is in your first quote already, too - I edited the post immediately after realising that it didn't attach the scene).
and changing the x scale value from 0.01 to 0.013 or something bigger changes the frame number, where the render disappears (so it's not 377, but a few frames later).
I attach the scene again here
Thank you very much!
Sample scene is attached here viewtopic.php?f=85&t=51856&start=220#p268415 (it is in your first quote already, too - I edited the post immediately after realising that it didn't attach the scene).
and changing the x scale value from 0.01 to 0.013 or something bigger changes the frame number, where the render disappears (so it's not 377, but a few frames later).
I attach the scene again here

Thank you very much!
- Attachments
-
- frame 377 disappear.rar
- (80.64 KiB) Downloaded 208 times
I'm checking...mrom wrote:I still don't know if you have seen it:
Sample scene is attached here viewtopic.php?f=85&t=51856&start=220#p268415 (it is in your first quote already, too - I edited the post immediately after realising that it didn't attach the scene).
and changing the x scale value from 0.01 to 0.013 or something bigger changes the frame number, where the render disappears (so it's not 377, but a few frames later).
I attach the scene again here
Thank you very much!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Alpha 6.1 build is available. Enjoy it!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
YES!
BTW - Just so you'll know, i'm working with those alpha versions on production and it''s pretty stable.
BTW - Just so you'll know, i'm working with those alpha versions on production and it''s pretty stable.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Also, what is the problem on mix materials that been fixed?
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me