poser dynamic hair and Octane

Poser (Integrated Plugin developed by Paul Kinnane)

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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
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Hi. Yes, it looks like the start and end of the hair has been joined by a polygon edge. Let me look into this after the weekend - there could be a coding fix for this.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - I've had another look at this. Poser's dynamic hair is a line of vertices for each strand (starting at the scalp and finishing at the end of the hair). It doesn't have any surfaces. So when that geometry gets transferred to Octane, it gets converted to a polygon (surface) which encloses the strip of vertices by joining the two ends, giving the erroneous result you are experiencing (and visible below). So for the moment, dynamic hair will render, but not well. I would need to modify the plugin to create polygons from the strip of vertices in order to full support dynamic hair, which is going to be tricky - but I will add it to the "todo" list.

So for the moment, use transmapped hair, or ZBrush fibre hair.

Paul
Attachments
dynamichair.png
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
denver2
Licensed Customer
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Joined: Fri Sep 27, 2013 4:20 am

the problem is that the hair of ZBrush fibre hair. rendered as dynamic hair from poser
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

the problem is that the hair of ZBrush fibre hair. rendered as dynamic hair from poser
Zbrush fibre hair is polygon hair, whereas Poser dynamic hair is vertex stands - which is very different. If you are having issues with ZB fibre hair - check your ZB fibre hair settings. If you post some samples here we might be able to offer other assistance.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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ch0pper
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Absolutely you can get some great effects were fibre mesh hair, but unfortunately I've found no real will realistic way to animate this at this time


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W7 64 bit |I7-3970X | GTX 780 X2(6GB) GTX 780TI X2 | 64 GB DDR3 RAM
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
andw
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Joined: Wed Aug 22, 2012 5:42 am

I tried today Poser plugin (demo 2.16.0.38) for first time, trying to render dynamic hair created in Poser 9. Here is small issue (may be I've just should read manual), but how can I point Octane to render all strands without setting their visibility ('Show populated' option in 'Styling Control' tool window, as shown) in Poser's preview?
Attachments
issue.jpg
AMD R7-2700/64Gb/RTX2080Ti 11Gb + RTX2080 8Gb/Win10 Pro x64/nV driver 451.67/Poser10, DS4.12, Blender2.79, Octane 4.05 Standalone
> Using RAM Disk with Octane <
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face_off
Octane Plugin Developer
Posts: 15740
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

how can I point Octane to render all strands without setting their visibility ('Show populated' option in 'Styling Control' tool window, as shown) in Poser's preview?
Hi - you need to tick Show Populated in order for Poser to provide the hair strands to the plugin. There is a script provided to do this for you in Scripts->OctaneRender for Poser->Set All Hairs Props To Populated.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
ajr0717
Licensed Customer
Posts: 59
Joined: Wed Jan 21, 2015 7:44 pm

My results when using the previous mentioned methods
Attachments
hop.png
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