glGenVertexArrays returned 0 ???

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

Hi,

sorry for bothering here again!

Has anyone ever got this error message?

"glGenVertexArrays returened 0.
Please report this issue.
Total number of vertex arrays allocated: 0
this message will oinly displayed once"

Here its the first time I got this and playing around with
a sinple xparticles scene. Maybe noithing to do with octane.

regards
Mike
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aoktar
Octane Plugin Developer
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Octane For Cinema 4D developer / 3d generalist

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miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

Hi Ahmet,

hehe, thanks for that link, but for me this is chinese language.
I understand nothing.

I had to quit C4D because of flickering monitor and freezing.

How can I solve this error?

thanks
Mike
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

As you can see what's not a octane error. It's an Opengl command. So error happens on somethings which use the Opengl. maybe due a driver error by insufficient Vram etc... Questions are not answerable by me as an plugin developer.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

o.k. thanks!

just asked if anyone else has maybe got this kind of error too and
what this could mean.


regards
Mike
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