Hi
Can we get animatable camera settings in octane setup like aperture, etc. I know it works in octane camera but we use regular camera a lot more. Plus every time you create octane camera all its settings are different from Octane Render Setup camera settings (Sync button would be nice)
Thanks
Animatable Camera Settings in redner setup
Hi,
From the documentation, regarding animating regular Cameras:
"3ds Max Base Render render settings will not allow users to animate camera parameters while Octane Camera allows users to animate its parameters."
The is unlikely that the 3ds cameras can be made animatable, due to restrictions of the 3ds Max SDK. Is there any particular reason that you use standard camera over Octane Cameras in your scenes? Perhaps it would be more feasible to make tweaks to the Octane camera that would make it more favorable for you, if that proves to be possible.
From what I understand, local settings scope takes precedent over global settings handled by the plugin (the settings interface is also a lot more detailed when clicking on individual cameras, compared to the Camera tab in Render Setup). I will take a further look into this.
Cheers,
Azen
From the documentation, regarding animating regular Cameras:
"3ds Max Base Render render settings will not allow users to animate camera parameters while Octane Camera allows users to animate its parameters."
The is unlikely that the 3ds cameras can be made animatable, due to restrictions of the 3ds Max SDK. Is there any particular reason that you use standard camera over Octane Cameras in your scenes? Perhaps it would be more feasible to make tweaks to the Octane camera that would make it more favorable for you, if that proves to be possible.
From what I understand, local settings scope takes precedent over global settings handled by the plugin (the settings interface is also a lot more detailed when clicking on individual cameras, compared to the Camera tab in Render Setup). I will take a further look into this.
Cheers,
Azen