I recently had to drop Octane for a recent project because i discovered the rounded corners does not work so well with CAD data. It seems to be reliant on the topology of the mesh. It gives nasty artifacts that seem to be caused by the mesh topology.
Other renders engines apply this effect as a bump and work well with CAD data. Is this something that is fixable or likely to be fixed?
This feature is very important for product visualization work.
Rounded Corners gives poor quality results
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- leehenshall
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Agreed and will be improved in future 3.x releaseleehenshall wrote:I recently had to drop Octane for a recent project because i discovered the rounded corners does not work so well with CAD data. It seems to be reliant on the topology of the mesh. It gives nasty artifacts that seem to be caused by the mesh topology.
Other renders engines apply this effect as a bump and work well with CAD data. Is this something that is fixable or likely to be fixed?
This feature is very important for product visualization work.
- itsallgoode9
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Thanks Goldorak, this is great news indeed!
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2
- leehenshall
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Thanks for the fast response 

- leehenshall
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Hello again,
Is there any news on the updated rounded corners in Octane 3?
There was a slideshare news release that mentioned it would be coming in v 3.1 if my memory is correct.
Any Idea how long it will be?
Is there any news on the updated rounded corners in Octane 3?
There was a slideshare news release that mentioned it would be coming in v 3.1 if my memory is correct.
Any Idea how long it will be?
Hi leehenshall,
at the following link you can find a more recent discussion about this argument:
viewtopic.php?f=9&t=56084#p291044
ciao beppe
at the following link you can find a more recent discussion about this argument:
viewtopic.php?f=9&t=56084#p291044
ciao beppe
- leehenshall
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Thanks very much for your reply,
I have been following that thread and I can see that there are some promising signs. I was hoping for a more firm commitment as to when users can expect these much anticipated features.
I can see that they confirms they had begun work on rounded corners about a month an a half ago. It would be good to know what the expected turn around time is for this kind of feature.
I have been following that thread and I can see that there are some promising signs. I was hoping for a more firm commitment as to when users can expect these much anticipated features.
I can see that they confirms they had begun work on rounded corners about a month an a half ago. It would be good to know what the expected turn around time is for this kind of feature.
I'm not a core developer but if i talk from my experience: This is software development. Nobody could estimate unexpected problems during development phase. So hard to answer this kinda questions. One weeks or one years. Some luck and some hard work on alghoritms.leehenshall wrote: It would be good to know what the expected turn around time is for this kind of feature.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- leehenshall
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I understand...I can imagine there are a lot of variables when developing for Octane and I completely respect that it's very difficult to give an absolute answer.
I can imagine though that OTOY have some kind of development roadmap. If rounded corners are potentially coming in V3.1 then maybe a developer or project manager could disclose the proposed release date for that.
I can only guess at how things work in regards to how OTOY manage their development but it would be good if we could have some good news soon.
I can imagine though that OTOY have some kind of development roadmap. If rounded corners are potentially coming in V3.1 then maybe a developer or project manager could disclose the proposed release date for that.
I can only guess at how things work in regards to how OTOY manage their development but it would be good if we could have some good news soon.
We do have a roadmap of course, and you can see details about it in this post from April available on the web:
https://home.otoy.com/octanerender-3-an ... ap-update/
Regarding rounded edges, a new implementation is still planned for v3.1 which has no release date at this moment.
However, an improved version is planned to be released before that so please keep an eye on future releases.
https://home.otoy.com/octanerender-3-an ... ap-update/
Regarding rounded edges, a new implementation is still planned for v3.1 which has no release date at this moment.
However, an improved version is planned to be released before that so please keep an eye on future releases.