Living room and bath room interior scence.

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nipparnlert
Licensed Customer
Posts: 75
Joined: Fri Jun 18, 2010 3:59 pm
Location: Thailand

Here's my work. I try to set bump map for wall tile and floor. But it's not good. Can octane use displacment map or better bump? How setting for you? Need some comments.

Thanks.
nipparnlert
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question4.jpg
Living-Room_04.jpg
Last edited by nipparnlert on Fri Jul 16, 2010 1:38 pm, edited 1 time in total.
new user :
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Software : Octanerender pre-Beta 2.42 / Sketchup8 / Nvidia Driver 260.99 / CUDA 3.2.1
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foxid
Licensed Customer
Posts: 196
Joined: Tue Jun 08, 2010 7:07 pm

Get Normal bump from ur texture.
q6600 gtx275 4gbRAM Win 7x86
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nipparnlert
Licensed Customer
Posts: 75
Joined: Fri Jun 18, 2010 3:59 pm
Location: Thailand

Thank you. So can't use displacement in octane. Right?

nipparnlert
new user :
Hardware : win7-x64 / i7-930-2.8 / ASUS P6T / PCI Express x16 Gen2 / DDR3 G.Skill 6GB. / Inno Geforce GTX470 CUDA Cores 448 / CoolerMaster / GX-750
Software : Octanerender pre-Beta 2.42 / Sketchup8 / Nvidia Driver 260.99 / CUDA 3.2.1
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hey,

If the bump is'nt powerfull enough, you're probably importing you're scene too big.
try importing it a bit smaller with the OBJ mesh import settings panel in octane (at the bottom).

we're working on adding a power factor to it in the upcoming beta 2.3.

the interior render is very nice, but you should really supersample your renders to get smooth anti-aliasing using this technique:
http://www.refractivesoftware.com/forum ... f=21&t=878

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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nipparnlert
Licensed Customer
Posts: 75
Joined: Fri Jun 18, 2010 3:59 pm
Location: Thailand

Hi,

Ok, i understand. I have read your technique. But i don't have time to try. Maybe after i buy new GPU.

Thank you all.
nipparnlert
new user :
Hardware : win7-x64 / i7-930-2.8 / ASUS P6T / PCI Express x16 Gen2 / DDR3 G.Skill 6GB. / Inno Geforce GTX470 CUDA Cores 448 / CoolerMaster / GX-750
Software : Octanerender pre-Beta 2.42 / Sketchup8 / Nvidia Driver 260.99 / CUDA 3.2.1
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