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manos
Licensed Customer
Posts: 226
Joined: Mon Oct 11, 2010 6:28 pm

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Hello everybody , I'm posting some of my work ... I need some help to improve my final images....
I really like some work that I saw made with Corona, on there official site....
crisp and sharp images that I can't find a way to produce with Octane ....it seams that I have reached in a "dead end" . I'm trying to find new lighting methods and everything is going wrong ...
Need opinions and ideas .....thanks in advanced.
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CPU: INTEL i7 3.40 GHz/RAM: 8 GB/GPU: 2XGTX690/OS: WIN 7 64 BIT/SKETCHUP 2014/OCTANE for SU
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DominionXX
Licensed Customer
Posts: 14
Joined: Sun Jun 28, 2015 7:17 am

I am not sure what your needing help with??? The images look great, a little flat, but great composition.

Best Regards,

Todd
HHbomb
Licensed Customer
Posts: 1371
Joined: Wed Jun 30, 2010 8:45 pm
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Nice images, but I would lower the bump or normal map values.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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blackshore
Licensed Customer
Posts: 117
Joined: Wed Jul 31, 2013 6:22 pm

Hope this helps!
Material undefined = you need to improve the material so that the observer knows what it is.
Your texture resolution seems to be to low on some places.

Some help:
http://refractiveindex.info/?shelf=3d&b ... =aluminium, IOR
https://www.youtube.com/watch?v=H07UvTS ... e=youtu.be , SSS

Use photo references when you create material and shaders.
Good luck!
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