OctaneRender® for 3ds max® v2.24.2 - 2.16 [OBSOLETE]
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Are these frames rendered OK when you render just one frame that is rendered black in animation rendering?darkline wrote:same here. I did a 300 frame animation and there were 10 black frames in the middle - very odd.
This is a bug in 3ds Max' Bitmap. As soon as the image buffer having non-1.0 gamma is loaded into Bitmap - Max screws up alpha during saving a PNG from Bitmap window.Goldisart wrote:when tone mapping does not work alpha !!!!!!
response - LINEAR - save *PNG
I've found some workaround for this, will be OK in next version. So far as I suggested before - use 1.0 gamma in Octane imager.
A left image is saved when a buffer of Max Bitmap is filled by 2.2-gamma image, and the gamma of a Bitmap is set to 2.2. A right image - all the same but the Bitmap buffer is filled by 1.0-gamma image and the gamma of a Bitmap is set to 1.0.
In the first case - Max screws up the correct alpha value "0" and turns it into "255".
the random animation (random animation offset) function coming with forest pack pro does not work anymore.
all forest instances start at the same frame now.
I am sure it has worked in karba version, did a big animated project using random animation mode back then.
I hope you can bring that back again.
tnx
boris
all forest instances start at the same frame now.
I am sure it has worked in karba version, did a big animated project using random animation mode back then.
I hope you can bring that back again.
tnx
boris
P6T7 WS SuperComputer / i7 980 @ 3.33GHz / 24 GB / 1500W + 1200W PSUs / 6x GTX 680 4 GB + 1x Tesla M2070 6GB (placeholder
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If everything is OK now with black frames to everybody - I'm going to release a next version...JimStar wrote:Guys I can't reproduce it on my scenes. Could somebody who has this issue give me the scene?darkline wrote:same here. I did a 300 frame animation and there were 10 black frames in the middle - very odd.
Because all is OK on any of my scenes as I wrote, can't reproduce on any of them...