roughness

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
User avatar
cristian.tumiati
Licensed Customer
Posts: 45
Joined: Wed Jan 13, 2010 10:20 am
Contact:

Little question.

The roughness channel have a slider very big .....there is a reference for the material like a IOR table.....

example....5000 like a satin metal....10000 like a chome?

:?:
win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
Tim Ellis
Posts: 20
Joined: Wed Jan 13, 2010 1:56 pm

Just take away two zeros dude, think of it as 100%.

That way you have similar to most 3d apps.

Chrome roughness 10000 (100% reflectivity)
50% roughness = 4980 (10000-40 x 0.5)
Lambert roughness 40 (0% reflectivity)

Tim.
Win XP Pro x64 SP2 - 2x Dual core AMD Opteron 275 @ 2.20GHz - 8GBRAM - GForce 8800 GTX
User avatar
cristian.tumiati
Licensed Customer
Posts: 45
Joined: Wed Jan 13, 2010 10:20 am
Contact:

Thanks.... :)
win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
User avatar
cristian.tumiati
Licensed Customer
Posts: 45
Joined: Wed Jan 13, 2010 10:20 am
Contact:

Sorry...but in the roughness channel i don't load an alpha map ?.....
win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

The current demo does'nt support maps on the roughness channel.
this is fixed in the next demo version coming in a few days.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
Sam
Licensed Customer
Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
Contact:

So 8bit maps goes like this
Black = 10'000
White = 40

?
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Sam wrote:So 8bit maps goes like this
Black = 10'000
White = 40

?
i posted above, maps are not supported on the rougghness channel with the current DEMO version.\
i'll add support for it soon, along those lines yeah :)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
Sam
Licensed Customer
Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
Contact:

I know roughness maps are not in the current demo :lol:
Will be nice to have these :)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
User avatar
Ankh.pd
Posts: 22
Joined: Mon Jan 11, 2010 7:29 pm

sorry my ignorance, but..

Why must i subtract 40?
Fabio Coltro

Win x64 | GeForce 8800GTS | Quad 2.4 | 4Gb RAM
User avatar
Cire
Posts: 110
Joined: Wed Oct 21, 2009 2:54 pm
Location: California
Contact:

Ankh.pd wrote:sorry my ignorance, but..

Why must i subtract 40?
Because 40 is the lowest value in the range for that setting.
Win XP-64 & Ubuntu 9.10-64 | GeForce GTX 285 | Quad 4GHz | 8GB
Post Reply

Return to “General Discussion”