the Gold Princess ;)

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vinz
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these are some tries, that i made for playing with the gold material.
i've already posted them in gold topic, but i think here is a better place :)

vincent.

add nfo:
modeled: in blender 2.49
rendered: in octane beta2.2b
light: hdr studio from zbyg.

the size is reduced to 33% to original for avoiding fireflies spot, approximatly 3 hours each.

i hope you like it :D
Attachments
tetedor-super2.jpg
tetedor-supereye-remod.jpg
tetdor-v3.jpg
Last edited by vinz on Tue Jul 13, 2010 7:54 pm, edited 1 time in total.
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mantra
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cool
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radiance
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very nice, good concept and superb texturing, and the gold is really like plated gold ;)

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radiance
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it's a slight pity that there's some aliasing in some areas.
vinz -> do you know about the supersampling technique ?

here it is: http://www.refractivesoftware.com/forum ... f=21&t=878

Radiance
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tungee
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Wow superb!
I'm blown away!

Ps.: This girl would be a nice wife for my Octano :twisted:
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vinz
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Thanks for your nice comments, ..i'll try to improve the mesh.
about the supersampling tech , i used it for these renders, but because i didn't have enough memory (the meshes are really heavy) i used in fact a 3X supersampling.
anyway ... thanks :D

Edit: lol tungee, it's a nice idea she's alone for now ;)
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pixelrush
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moved this comment from the GOLD thread - better here.

I really like that artful 'decoration' you made.
The first image is great.
Maybe a realistic blue iris instead of gold and a slight skin bump?
..so you are not sure what you are looking as is natures perfection or a machine or..
very nice though - thumbs up 8-)
Last edited by pixelrush on Wed Jul 14, 2010 6:30 am, edited 1 time in total.
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Garcia
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Very good images...

Bravo! ;)
MaTtY631990
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cool
mib2berlin
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I post first in the gold material thread, but again, very nice.
I am interested in some information about rendertime, polycount etc.
Is this a ram or a vram issue?

Cheers mib
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