Just wanted to double check a few things because the multi_pass output from Octane feels not very straight forward and I haven't been able to get the results I want.
To output a multi_pass I have to use linear output correct? Meaning that if I am using a response in the cameraimager it will not take that into account and ultimately will look different than the live view window?
What is the new photoshop plugin that imports EXR from octane and how do you save .ocprj files? I've never used the standalone in case that is necessary, and does this apply the tone from the camera response?
Thanks!
Questions about multi-pass
Moderators: ChrisHekman, aoktar
Don't refer to tonemapped results in LV. Use linear and gamma=2.2 to compare results. Use linear/floatbuffer and 16/32 bit outputs for passes. You can't match if you add tonemapping to passes. Also check video tutorial for passes.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw