RedSpec TGX tailored MK2 for Genesis 3 Females OUT NOW

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bmosalt
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Joined: Tue Oct 29, 2013 4:26 am

TRRazor wrote:
And yes: All users who have had problems with our Bentleys Hair shaders will receive our RedSpec TGX hair shader for free.
Since this won't be a hair shader tailored towards a specific hair figure / prop but one which can be used universally on strand / transmapped hair, I hope that counts as fair compensation. :)
Thanks for the clarification and yes, it does.
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TRRazor
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Joined: Sun Nov 03, 2013 10:21 am

I just updated RedSpec TGX tailored MK2 for Genesis 3 Females with the hotfix.
The inaccurate file reference should now be gone upon loading the shader .duf-file.

All customers should have received an e-Mail with fresh download links :)
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Plastevnik
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Hi TRRazor!
Will it be available on the Daz site soon and if so, with some discount?
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beat578
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Joined: Wed Jan 23, 2013 5:56 pm

Hi TRRazor!
Will it be available on the Daz site soon and if so, with some discount?
Hi Plastnevik
They don't sell the TGX Tailored Shaders for complete Figures over at DAZ. (Just some ones for very specific Figures)
You have to grab them form the Homepage.

http://redspec-sss.com

Hope this helps
Cheers
Beat
Plastevnik
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Posts: 7
Joined: Sun Jan 13, 2013 3:39 am

beat578 wrote:
Hi TRRazor!
Will it be available on the Daz site soon and if so, with some discount?
Hi Plastnevik
They don't sell the TGX Tailored Shaders for complete Figures over at DAZ. (Just some ones for very specific Figures)
You have to grab them form the Homepage.

http://redspec-sss.com

Hope this helps
Cheers
Beat
Thanks for clarifying beat578!
.: Win 10 .:. 3930K @4.5GHz .:. 16GB .:. GTX 970 + GTX 580 3GB :.
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TRRazor
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You have to grab them form the Homepage.

http://redspec-sss.com

Hope this helps
Cheers
Beat
This.

Thanks for clarifying beat :)
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Spectralis
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The RS shaders for Darius and Monique are excellent so if you don't have them then go for it! When using HDRI's the RS skins look more naturalistic than the original shaders. The light seems to illuminate the skin in a more natural way. D&M sit in the scene more naturally.
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itou31
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Joined: Tue Jan 22, 2013 8:43 am

Hi,
I just discover something strange in the template of "RSTGXT_M2_G3FEM_Arms", on the transmission node it seems that the maps is not right : "genesis3_fem_torso_sss". Should I replace with "genesis3_fem_arms_sss" ?
Test it with the upgrade version and old version. I have not noticed this before, as I would like to play with scale node medium/absorption.
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TRRazor
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Joined: Sun Nov 03, 2013 10:21 am

Hey itou,

thanks for reporting - I will investigate this later today.
Of course the "..._arms.jpg" maps, goes into the "Arms" material zone, not the Torso one.

I will release an update later, should this prove to be in the release version.

Sorry for the inconvenience!

EDIT

Found and fixed the problem - will release an updated version tomorrow. Existing users will be notified via e-mail.
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TRRazor
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Joined: Sun Nov 03, 2013 10:21 am

Updated shaders containing the above mentioned fix are being rolled out to existing customers as I'm typing this.
Check the release post here: http://redspecsss.deviantart.com/journa ... -587055085

Thanks again for pointing this out :)

Happy Rendering

Noel
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