I have a scene where I need to build a big long furniture wall system that grows.
Now Ive made a single wallsystem and using cloner to duplicate it. If I try to render, Octane will fail when I exceed 10 clones (need 15).
The model is build using instances of elements containg a total of 1.160.000 polys. - and then cloned.
Im using a GTX 680 (2GB ram) and a GTX980 ti (6GB ram). Should I not be able to render this with 6GB of ram in my GTX980 ??
Anyone able to help sort out whats going on? Any solution to render this scene??
Thanks
