Project House

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Tufve
Licensed Customer
Posts: 19
Joined: Thu Aug 01, 2013 9:07 am

Ongoing project on an house extension.
3ds Max and plugin.
Only post is within Octane plugin.
PT + ies + HDRI
Please comment :)
tomt.png
social5.png
social6.png
vinkel5.jpg
Regards Tufve

2012 Spec |Win7|3DS|OCTANE 3DS Plugin|Architecture wannabe|REVIT|GTX690|GTX660|RAM12GB
zinogino
Licensed Customer
Posts: 119
Joined: Wed Dec 02, 2015 3:50 am
Location: Malaysia

It's good tho, however not sure about the post-processing done :(
wastzzz
Licensed Customer
Posts: 149
Joined: Mon Oct 15, 2012 7:04 pm

Dude, there is TOO MUCH bloom and glare.
Tufve
Licensed Customer
Posts: 19
Joined: Thu Aug 01, 2013 9:07 am

Thanks for the feedback!
I will clean up the render with less bloom.
I did only use the octane plugin post process. Will give it a try in PS.
I repost later on.
Happy for any more comment :)
Regards Tufve

2012 Spec |Win7|3DS|OCTANE 3DS Plugin|Architecture wannabe|REVIT|GTX690|GTX660|RAM12GB
wastzzz
Licensed Customer
Posts: 149
Joined: Mon Oct 15, 2012 7:04 pm

No bloom man.
Use Glare.
M.
Tufve
Licensed Customer
Posts: 19
Joined: Thu Aug 01, 2013 9:07 am

No bloom..:) I will render a new one and set octane post OFF.
Fix some material and make a clean crisp image without camera aperture and post process in PS.

Anyway, here is a new render:
social1.png
Regards Tufve

2012 Spec |Win7|3DS|OCTANE 3DS Plugin|Architecture wannabe|REVIT|GTX690|GTX660|RAM12GB
jblessing
Licensed Customer
Posts: 48
Joined: Thu Jul 17, 2014 8:38 pm
Location: Denver

Good progress. The original renders needed more light. More details (objects, textures, etc.) will also help sell it. Check out pro real estate photographers for how they light a scene...it's not just with what you see in the scene.
Win 8.1 | 4.1ghz 5960x | Cinema 4D R20 / 3ds Max 2018 | 2 x Titan Z + 980
Win 10 | 3.0ghz 2697 v3 | Cinema 4D R20 / 3ds Max 2018 | 4 x 980ti hydros
4 x Win 7 | 4.0ghz 5930k | 4 x Titan Black or 4 x 980ti
Tufve
Licensed Customer
Posts: 19
Joined: Thu Aug 01, 2013 9:07 am

Thanks! I will check it out! I am studying more Linear workflow to get the lightning to fall more realistic.
I will repost a new version when I get more detailing in.
Lights are tough but fun to learn about!
Appreciate your input!
Regards Tufve

2012 Spec |Win7|3DS|OCTANE 3DS Plugin|Architecture wannabe|REVIT|GTX690|GTX660|RAM12GB
Builtdown
Licensed Customer
Posts: 216
Joined: Thu Sep 04, 2014 2:21 pm

Why so much DOF?

There shouldn´t be any :
https://www.behance.net/gallery/3324510 ... ki-Jackson
Tufve
Licensed Customer
Posts: 19
Joined: Thu Aug 01, 2013 9:07 am

You're right Builtdown!
DOF is set way high.
My material used in the scene is nothing I am proud of so the DOF hides all my lost details haha
Nice examples on the link. Really.

I will upgrade my material and I will increase detailing of the scene.

Great forum for feedback! Thank you all!
I really appreciate this. Fun learning!
Regards Tufve

2012 Spec |Win7|3DS|OCTANE 3DS Plugin|Architecture wannabe|REVIT|GTX690|GTX660|RAM12GB
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