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Thanks for the feedback!
I will clean up the render with less bloom.
I did only use the octane plugin post process. Will give it a try in PS.
I repost later on.
Happy for any more comment
No bloom.. I will render a new one and set octane post OFF.
Fix some material and make a clean crisp image without camera aperture and post process in PS.
Good progress. The original renders needed more light. More details (objects, textures, etc.) will also help sell it. Check out pro real estate photographers for how they light a scene...it's not just with what you see in the scene.
Win 8.1 | 4.1ghz 5960x | Cinema 4D R20 / 3ds Max 2018 | 2 x Titan Z + 980
Win 10 | 3.0ghz 2697 v3 | Cinema 4D R20 / 3ds Max 2018 | 4 x 980ti hydros
4 x Win 7 | 4.0ghz 5930k | 4 x Titan Black or 4 x 980ti
Thanks! I will check it out! I am studying more Linear workflow to get the lightning to fall more realistic.
I will repost a new version when I get more detailing in.
Lights are tough but fun to learn about!
Appreciate your input!
You're right Builtdown!
DOF is set way high.
My material used in the scene is nothing I am proud of so the DOF hides all my lost details haha
Nice examples on the link. Really.
I will upgrade my material and I will increase detailing of the scene.
Great forum for feedback! Thank you all!
I really appreciate this. Fun learning!