Binary Iris
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This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
great start 
i'd add a little more DOF and make a few of the plants closest to the camera a bit blurred by the DOF,
and also try to use a less uniform lighting, eg with a more varying HDR map or the daylight system
optionally you could add some diffuse transmission to the leaves to give them a quasi volumetric transparency.
other than that it's very good.
Radiance

i'd add a little more DOF and make a few of the plants closest to the camera a bit blurred by the DOF,
and also try to use a less uniform lighting, eg with a more varying HDR map or the daylight system
optionally you could add some diffuse transmission to the leaves to give them a quasi volumetric transparency.
other than that it's very good.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Good suggestions... I'll givevthem a try... I dud try daylight. It looked very nice... I'll post it later.
Peter
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am